Thutmose
EpicBonus
Villagers gather 8% more Wood from Trees.
Advisor Information
| Name | Thutmose |
| Rarity | Epic |
| Age Requirement | Age I (1) |
| Database ID | Thutmose_E_I |
Strategic Use
The numeric advantage on Thutmose — villagers gather 8% more wood from trees. — looks modest in isolation but converts into a real edge once your civilization is operating at full production tempo.
Pair this advisor with a strong economic civilization so the bonus throughput isn't bottlenecked by resource shortages or population cap pressure.
Treat Thutmose as a build-defining choice rather than a flex pick — that's where the advisor delivers its full value.
Lore & Etymology
The name Thutmose is rooted in the Multi-civilization tradition — mixed historical tradition spanning multiple cultures — giving the advisor a thematic identity even when used outside their associated civilization.
Other Epic Advisors
If you want Epic-tier alternatives that take your build in a different direction than Thutmose, these advisors offer distinct strategic angles:
- Hatshepsut — Age IV, combat focused
- Nannus — Age IV, economy focused
- Elder — Age II, utility focused
- Arash — Age IV, military focused
- Sekhet — Age IV, military focused
Timing Within Age I
The opening Age I phase is where focused players gain ground; an advisor like this one helps small advantages snowball into a fast Age II.
How to Obtain Thutmose
Players targeting Thutmose should focus on the Epic-reward quest sequences in their faction storyline. Random drops also occur but are less reliable.
Recommended Companions
Within the resource archetype, several advisors layer cleanly with Thutmose. Players running a focused resource build often rotate one of these as a second slot:
- Aapep (Epic, Age I) — Villagers gather Food 12% faster from fish, berry bushes, and huntable animals
- Agape (Epic, Age II) — Farms cost 50% less
- Aapep (Uncommon, Age I) — Villagers gather Food 8% faster from fish, berry bushes, and huntable animals